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44 Passives

 Join Blue Sky Guild? If I was the same guy in the past timeline, then I won't hesitate to take the opportunity to grab it. However, now that I know what is going to happen and the benefits and perks of guilds, I already know what I will answer.

"No thanks. I have no interest in being bind down by others even in the game. I want to be free so let me be on my own for now, alright?"

Rika looked at me in a confused look. My rejection must have come in a bad time since I didn't think twice about my response but I have to be blunt or else, she won't stop asking me about it.

"You should think more about it for a bit you know? It's not that bad if you join one," Rika persuaded.

"Thanks for the invitation, but I already made up my mind. Besides, I don't really have any care in guilds at all," I said and drank all the contents of the bowl and put the chopsticks above the bowl and clap my hands together. "Thanks for the food."

I left immediately after doing so. I don't want to hear the nagging of Rika for a while and if I keep on staying there for quite a while, I would be getting crazy listening to her explanations here and there. I already planned out everything in my mind and messing that plan right now would just destroy the pathway my plan has.

I returned home by walking. I didn't bother to commute, because I want to spot any bad people harassing others in the streets but man, it is not easy to find one. I might be crazy for asking to find trouble like this in the streets but I just wanted to know how strong I am and fighting against thugs or molesting guys are the best targets.

But bad luck is on my side, finding any people in the streets like that is hard. I guess I should just stick on the training for now in the game rather than look for trouble here. Around 11:30 P.M, there are hardly lit up windows in the neighborhood. I guess they are asleep already. I arrived back home and locked the doors and windows to make sure no one is going to sneak inside. I also check the kitchen for any kinds of plugs left in the sockets. After making sure everything is alright, I returned to my room and trained my mana channeling in my body. Although it is a bit slow, it is progressing as expected for me. After that, I decided to log back in the game.

As soon as I log back in, I found myself back in the game. Since I am free this time, I can check and distribute the AP and SP I have accumulated for a few days already. I click my status and my current stats appeared.

...

Name: Bladeheart

Level: 22

Exp: 22,750/ 195,000

HP: 2,180/2,180

MP: 1600/1600

Attributes:

STR: Poor

[AP bar: 8/150]

AGI: Poor

[Ap bar: 5/150]

DEX: Poor

[AP bar: 3/150]

END: Poor

[AP bar: 8/150]

INT: Poor

[AP bar: 11/150]

Title: Memento Mori

AP: 83

SP: 148

Equipment:

Head: Beginner Hood(Partially Damaged)

Face: White Fur Wolf Mask

Upper Body: Green Armor

Lower Body: Beginner Pants(Partially Damaged)

Shoes: Beginner Shoes(Partially Damaged)

Gloves: Beginner Gloves(Partially Damaged)

Necklace: Copper Necklace

Left Arm: None

Right Arm: None

Ring: None

Weapon: Versatile Weapon

...

I immediately noticed that most of my armors with Beginner in their names are now Partially Damaged. The usage of the items that are partially damaged would be reduced for at least 10% on what was the total value it should have. Luckily, due to my hunt for the bosses, I have many equipment spares that can be used by me. Since I was a Versatile, I can equip anything even armors so I have no problem getting any weapons and armors to use. Opening my inventory, I saw different kinds of armor that I have looted from the enemies that I have killed during the battle of the three bosses. Many of them are common but some of them are rare. I pull out the needed pieces of equipment to replace the current equipment of mine.

------

[Hood of Unity]

Type: Head Equipment

Rarity: Rare Tier

Equippable at level 19

Equippable by: Assassin, Hunter, Versatile

Stats:

END: 10

INT: 2

DEX: 5

Special: Heals wearer's HP with 10 every 10-second interval

Note: A hood that usually looks cool on you when worn. Used by revolutionaries in the past to signify unity.

Durability: 200/200

[Warrior Plated Pants]

Rarity: Normal Tier

Equippable at level 22

Equippable by: Swordsman, Paladin, Berserker, and Versatile

Stats:

END: 15

Note: Pants that are usually used by squires to defend their knees and avoid the so-called "arrow in the knee"

Durability: 300/300

[Sabaton Leather Boots]

Rarity: Normal Tier

Equippable at level 15

Equippable by: Swordsman, Versatile

Stats:

END: 10

AGI: 10

Note: A leather version of the Sabaton Shoes. Made to be tough like the Sabaton Shoes but comfortable enough like a Leather Boots do.

Durability: 250/250

[Bronze Cestus]

Rarity: Rare Tier

Equippable at Level 20

Equippable by: Swordsman, Berserker, Magic Knight, Versatile

Stats:

STR: 5

DEX: 10

Special: Unarmed Combat - You can now fight against enemies using your fists.

Note: A medieval version of Brass Knuckles. Since it is made in bronze, you are sure to get at least a single tooth from your enemy.

Durability: 250/250

...

There are different equipment left on my inventory but all of the equipment I brought out are the better equipment I have at the moment. As soon as I get to practice Blacksmithing, then I would have no problem creating armors and other pieces of equipment that would be well suited for my playstyle. I can't just keep on using different kinds of equipment because balancing out my stats are just sh*t with these.

After equipping them, I also spent the AP I have been accumulating for these past few days. With all the enemies I have killed, the AP is now a lot with 83. I need to have more strength and speed as well as the mana. Therefore, I spent 20 AP on my STR, 20 AP on my AGI, and 20 AP on my INT. Since my END is more buffed after equipping many equipment that yields an END bonus, I decided to spent 12 AP on DEX and 11 AP on the END.

Name: Bladeheart

Level: 22

Exp: 22,750/ 195,000

HP: 2,580/2,580

MP: 1710/1710

Attributes:

STR: Poor

[AP bar: 33/150]

AGI: Poor

[Ap bar: 25/150]

DEX: Poor

[AP bar: 25/150]

END: Poor

[AP bar: 48/150]

INT: Poor

[AP bar: 32/150]

Title: Memento Mori

AP: 0

SP: 148

Equipment:

Head: Hood of Unity

Face: White Fur Wolf Mask

Upper Body: Green Armor

Lower Warrior Plated Pants

Shoes: Sabaton Leather Boots

Gloves: Bronze Cestus

Necklace: Copper Necklace

Left Arm: None

Right Arm: None

Ring: None

Weapon: Versatile Weapon

Well, that was good, and I never expected that my END would end up as the highest stat I would have at the moment. Not that I was complaining about it, I am just surprised. After that, I check the SPs I gained these past few days. With 148 Free SP, I have plenty to use alongside the individual class SP I obtained, it's already overwhelming. Checking the Class SP, it was quite a sight indeed.

Swordsman: 385

Samurai: 100

Alchemist: 150

Ninja: 305

Assassin: 0

Hunter: 0

Cleric: 265

Paladin: 150

Holy Knight: 0

Magic Knight: 530

Magician: 560

Fighter: 0

Gunslinger: 0

Druid: 0

Berserker: 400

Wow, that's a lot of SP! I never knew that I would be able to get lots of SP on many classes! I only have a few classes I have no SP with but that can be solved by just the Free SP. Now I don't have problems with shortages on SP for a specific skill.

I first checked the Swordsman skills. It's been a while since I used learned one.

Swordsman SP: 385 Free SP: 148

1st Tier

1.Triple Slash(Active) - 5 SP

2. Shockwave Thrust(Active)-10 SP

3. Berserk (Active)- 10 SP

4. Reversal Swing(Active) -17 SP

5. Crescent Slash (Active) -20 SP

2nd Tier

1. Sixfold Slash (Active) - learned [Triple Slash] and 10 SP

2. Vibration Thrust (Active) - learned [Shockwave Slash] and 20 SP

3. Sword Concentration (Active)-21 SP

4.Sharpness I (Passive) - 20 SP

5. Boomerang Slash (Active) -30 SP

I clicked first on the skill Sharpness I.

[Sharpness I]

2nd Tier

Passive

Info: Increases basic sword attack damage. Has a chance to trigger a 10% chance of Critical hit.

Note: You don't need to use a whetstone with this!

Well, not bad. In that case, a magic sword, longsword, and shortswords all applies to this passive. Without thinking twice, I click and learn the passive without hesitation. That is the only passive at the moment in the 2nd tier. Most of them are in the 3rd tier and they are a bit longer too.

3rd Tier

1. Dismemberment (Passive) - 30 SP

2. Charge Slash (Active) - 25 SP

3. Sharpness II (Passive)- learned [Sharpness I] and 70 SP

4. Light Decapitation (Active) - 100 SP

5. Parry (Passive) - 100 SP

6. Light Poison (Passive) - 100 SP

7. Sword Aura (Passive) - 150 SP

8. Six-Sword Strike (Active) -100 SP

The 3rd Tier has more skills than the first two tiers. Also, aside from the first two skills, the rest are so costly that by learning three of them would exhaust all of my Swordsman SP immediately. Let's check all the passives for now.

[Dismemberment]

3rd Tier

Passive

Info: Has a slight chance to Dismember limbs on enemies using basic attacks. It only works when wielding blade weapons.

Note: Useful if you want to easily cut some pork chops.

[Sharpness II]

3rd Tier

Passive

Info: Increases basic sword attack damage. Has a chance to trigger a 20% chance of Critical hit and 10% bleeding chance.

Note: Grindstones are no longer needed!

[Parry]

3rd Tier

Passive

Info: Has a 30% chance of successful blocking attacks. Magic Attacks cannot be parried and only activates against Physical attacks

Note: If you don't have a shield, use Parry!

[Light Poison]

3rd Tier

Passive

Info: Basic Attacks can cause light poison that deals 10 damage for 10 seconds. Poison stacks 10 and every stack increases the poison damage for another 10.

Note: If you want to poison a drink, just dip your sword on your coffee

[Sword Aura]

3rd Tier

Passive

Info: Once you go under attacks against enemies, Sword Aura activates every 20 seconds and lasts for 5 seconds. Increases attack power of you and your allies.

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Note: If you have no sword, grab one of your auras and use it.(I guess).